#ifndef PROJECTILE_H_
#define PROJECTILE_H_

#include "OgreCoreHeaders.h"

class Projectile{
public:
	Projectile(const Ogre::String& name,const Ogre::Vector3 initialSpeed);
	virtual ~Projectile();


protected:
	Ogre::Vector3 speed;
};


#endif /* PROJECTILE_H_ */
